PLUNDER + survive
Survival - SpawnBXTM
A SpawnBXTM will be positioned at each Team’s reSpawn Area,
including a SpawnClock which shall display the time remaining in the Match.
Interference with or moving of the SpawnBXTM will constitute Foul Play.
The SpawnBXTM shall contain, timers, countdowns, counter, displays
and other such technology as is approved and introduced by SAL.
Players Hit during play MUST return to the reSpawn Point/Base and have their reSpawn
recorded by Marshall, SpawnBXTM and/or such technology approved and introduced by SAL.
Each reSpawn will take five (5) seconds before the Player is released to return to Play.
Objective - PlunderBXTM
A PlunderBXTM will be positioned at each Teams Base, in a distinct location separate
from the Teams’ reSpawn Point, as determined by the SAL.
Interference with or moving of the PlunderBXTM will constitute Foul Play.
The PlunderBXTM shall contain, timers, countdowns, counters, displays and other such
technology as is approved and introduced by SAL.
The PlunderBXTM cannot be removed from its Location at the Team Base,
and may ONLY be used to contain recovered LootBLXTM .
Objectives - LootBLXTM
Eleven (11) LootBLXTM M will be scattered around the Arena, these will be of equal size,
shape and value as determined by the SAL.
Players must find and pick-up the LootBLXTM and return them to their Team’s LootBLXTM .
Players may only carry ONE (1) LootBLXTM at a time.
Players may PASS LootBLXTM to each other hand-to hand ONLY, they must not be thrown.
Players Hit whilst carrying a LootBLXTM must drop it to the floor and call their Hit.
Players may Loot the other Teams Base and remove a single LootBLXTM to carry to their Base.
Scoring
The Team who has collected the majority of the LootBLXTM M and holds them
WITHIN their PlunderBXTM at the end of the Match will score three (3) League Points.
If the Team holds ALL eleven (11) of the LootBLXTM in their PlunderBXTM at the end of the Match
and their opponents hold NONE in their PlunderBXTM - this shall be deemed a ‘Wipeout’,
and shall score one (1) Wipeout League Point.
The team with the lowest number of reSpawns will score one (1) Survive League Point.
NB Objectives will always score higher than Survival.