"If it's played as a Sport, it's a Sport..."
Airsoft as a competitive, structured competition…
Organised by Airsoft League Ltd, long-term Airsoft players and event organisers.
Every Sport has Rules and Regulations, and ‘Laws of the Game’…
so we have developed them for Airsoft.
Games are standard and repeatable, with the League format set-up to remove
any possible bias for start and/or objective locations.
Teams and Players must be registered with the League and commit to playing
as part of a team, within the Rules.
All efforts will be made to remove much of the ‘honour system’ by use of
technology and all games will be scored using standard, understood methods.
And there will be clear winners in each round, each gameday which will
decide a League Champion!
"It's a season of two halfs..."
Six Teams of six (or more) Registered Players...
playing Ten Saturday gamedays in a season…
Starting in Autumn 2025 – Autumn/Winter Block of Five days.
On Saturdays, every Three weeks - so as not to interfere with Sunday games,
and allows for teams to train between matches, if they want.
6th September to 29th November 2025
Mid Season Break – allows for Player transfers
Spring/Summer Block of Five gamedays
5th February to 26th April 2026
Every Three weeks, culminating in crowning of League Champions
"Are you a Team Player..."
Each Player will have to Register with the League and be 'signed-to' a Registered Team
Teams need to have all Players registered with the League
Games are 6 v 6 (or 8 v 8) with substitutes allowed if wished
Players cannot 'chop and change' between Teams - transfer only in the Mid-Season Break
Players need to commit time, effort (and money) to their Team
Commit to playing Ten Saturdays in the Year
Commit to supporting their Team
Commit to Playing Eight 20min games in a day
Rotating within the day with breaks in-between
The 'Play two: Rest one' format ensures teams not over-stressed
Normally playing each gameday, ten days over the Season.
"So, what are we doing?..."
An absolute minimum of three, 'Tester' events prior to the launch of the League.
These will be Testing:
Arena Layouts, Game Types & Durations
Team Sizes and Organisation
Change-over Timings
Referee and Marshall Roles
Scoring and League Administration
Whilst also:
Giving Players a 'feel' for the events/games...
and what they might need to put together a successful League Team.
Culminating in a Pre-Season Test (a mini-league), hopefully with
the core of Teams who have agreed to take part in the League.
"Let's get this right, shall we..."
The GameTypes are set-up to be repeatable and fair...
with each Team playing every other Team...
at all four GameType... in Two Arenas.
Two Arenas – areas of play – set-up to be as similar as possible
Two games played concurrently at same GameType, third pair of teams in Safe Zone
Each Arena with two Marshalls, and one SAL Referee
Supported by roaming League Supervisor, Managed by League Administrator
"How many? How often? When?..."
Winter/Spring 2024
Min 3 x Events (half or full-day) - 24 to 40 players
Pre-Season Test - hopefully full day 6 x teams of 6 players
Autumn/ Winter Block 2025
Five GameDays - Full Day – 36+ Players per day
Results and League standings published on Web-Site,
Facebook, Instagram, Discord
Mid Season Break - Dec 25 to Jan 26
Player Transfer Window - Managed by League Admin
also published to web/fb/insta/discord
Spring/Summer Block 2026
Five GameDays - Full Day – 36+ Players per day
League Champion and other Results published on Web-Site,
Facebook, Instagram, Discord
Depot Cup and other Prizes awarded